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📢
- 大幅改进了点击地块后生成的UI,添加了诸多属性,UI开始大量使用图标,现在实现了非常基础的人口动态更新,其他的比如种田啥的还没弄,因为还有很多没想好,时间也不够,需要继续研究一下。
- 春秋战国接近4000个人物的基本信息,已经导入,但是因为工作量的原因还有很多还没怎么处理,不管了,先上线再说.
- 新增了九州,九州-二级,东汉-郡,秦-郡的划分,这个暂时只能通过点击地块来查看,大地图的显示切换还没做.
- 考究,增加,修改了大量的国家
- 因为当时的海岸线和现在不一样,现在暂时用一个权宜之计,先把相近的区域先扣掉,具体的修改等后面确定了再改
- 改进了鼠标滚轮调整摄像头的逻辑,现在其调整是等量递增或递减的,同时拥有最高和最低值的限制
- 研究学习了ue的新版ai功能,state tree,并且实验性的添加一个实验用人物,其会在大地图上移动
- 引擎版本换成UE5.3(5.3有bug,换版本失败,还是继续用5.2,等后续修复了再换)
- 今天研究发现周商具体还有多种体系,比如内外服制,职官体系等等,但是现在版本只是简单的弄了个阶层体系,明显不大合理,暂时先这样,后面等我研究清楚了再改
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📢
- The UI generated after clicking on the land parcel has been greatly improved, with many attributes added. The UI now uses icons extensively, and very basic population dynamic updates have been implemented. Other tasks such as farming have not been done yet because there are still many things to think about and time is not enough. Further research is needed.
- The basic information of nearly 4000 characters in the Spring and Autumn Period and Warring States Period has been imported, but due to workload, there are still many that have not been processed much. Let's go online first
- Added the division of Kyushu, Kyushu - Level 2, Eastern Han - Commandery, and Qin - Commandery, which can only be viewed by clicking on the land parcel temporarily. The display switching of the large map has not been done yet
- Considered, increased, and modified a large number of countries
- Because the coastline at that time was different from now, a temporary solution is to deduct nearby areas first, and the specific modifications will be determined later
- Improved the logic of adjusting the camera with the mouse scroll wheel, which now adjusts in equal increments or decrements, while having limitations on the highest and lowest values
- Researched and learned the new AI feature of UE, State Tree, and experimentally added an experimental character who would move on a large map
- Change the engine version to UE5.3 (there is a bug in 5.3, the version change failed, still continue to use 5.2, wait until it is fixed later before changing)
- Today's research finds that Zhou Shang has a variety of systems, such as internal and external uniform system, official system and so on, but the current version is just a simple hierarchy system, which is obviously not reasonable. It will be like this for the time being, and then I will change it after I have studied it clearly
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